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Constructive Feedback
For in-progress or completed build photos. Give and get contructive feedback!
The crew for my M21 build.
TotemWolf
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Oklahoma, United States
Joined: February 11, 2013
KitMaker: 294 posts
Armorama: 196 posts
Posted: Friday, March 01, 2013 - 03:03 PM UTC
Here's a few shots of the crew I'll be using with my M21 Mortar Carriage. I stll have a lot of work to do on the figs and and model but I want to get some feedback on their placement.
I still haven't figure out what I'm going to do about the driver. He won't fit in the seat with the vehicle buttoned up.


sdk10159
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Oregon, United States
Joined: December 08, 2005
KitMaker: 556 posts
Armorama: 433 posts
Posted: Friday, March 01, 2013 - 04:25 PM UTC
Looking good, Robert.

Regarding the driver. I've had to do a little surgery on the DML figure from the kit to get him to fit in the seat. Had to ground down his butt and shift the left arm a little to get him to fit with the door closed.

Steve
retiredyank
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Arkansas, United States
Joined: June 29, 2009
KitMaker: 11,610 posts
Armorama: 7,843 posts
Posted: Friday, March 01, 2013 - 09:01 PM UTC
The M21 looks great. Should the mortar ready-round be nose up? It would seem to be counterproductive. For the driver, I would recommend getting very upset trying to fit him in. Place him on a hard, sturdy surface. And, smash him with a hammer! He may no longer be useful, but you would feel better.
TotemWolf
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Oklahoma, United States
Joined: February 11, 2013
KitMaker: 294 posts
Armorama: 196 posts
Posted: Saturday, March 02, 2013 - 02:30 AM UTC

Quoted Text

The M21 looks great. Should the mortar ready-round be nose up? It would seem to be counterproductive. For the driver, I would recommend getting very upset trying to fit him in. Place him on a hard, sturdy surface. And, smash him with a hammer! He may no longer be useful, but you would feel better.


You're right about the mortar being wrong way around. That fig went together way too easy I should have known something was not right.

As for the driver, I was going to do radical surgery and find a way to slide him in, but your idea sound much better.
AgentG
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Nevada, United States
Joined: December 21, 2008
KitMaker: 1,109 posts
Armorama: 1,095 posts
Posted: Saturday, March 02, 2013 - 02:39 AM UTC
As a gunner you would want the asst. gunner to hand the you the round nose up. That way you see the fuse, and can index the tail in the tube quicker, You look at the charge as you raise the round for insertion as well. If the round is handed off nose down, the gunner can see the charge but has to turn the round around to inspect the fuse and fire the weapon. These are unnecessary steps created by handing the round off nose down. It also, and more importantly increases the chances of fumbling and dropping the round. It wont go off but creates unnecessary confusion in an already tense scene.

G
TotemWolf
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Oklahoma, United States
Joined: February 11, 2013
KitMaker: 294 posts
Armorama: 196 posts
Posted: Saturday, March 02, 2013 - 02:43 AM UTC

Quoted Text

As a gunner you would want the asst. gunner to hand the you the round nose up. That way you see the fuse, and can index the tail in the tube quicker, You look at the charge as you raise the round for insertion as well. If the round is handed off nose down, the gunner can see the charge but has to turn the round around to inspect the fuse and fire the weapon. These are unnecessary steps created by handing the round off nose down. It also, and more importantly increases the chances of fumbling and dropping the round. It wont go off but creates unnecessary confusion in an already tense scene.

G

So leave it as is?
AgentG
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Nevada, United States
Joined: December 21, 2008
KitMaker: 1,109 posts
Armorama: 1,095 posts
Posted: Saturday, March 02, 2013 - 01:27 PM UTC
Sorry!

YES!

G

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