Does anyone have any ideas on how I can make a M35A2 damaged enough that it is not capable of driving anymore? I was thinking of having some RPG damage to it any ideas on that? Possible having it turned over on its side, but what usually makes trucks turn over, other than going too fast around a turn?
I also want to have a damaged jeep that has been sitting around for a while. This is going to be a guntruck convoy dio. and the jeep was from a prior ambush. I want to show it somewhat rusty to show the weathering, and damaged. any ideas on that one?
Thanks,
Mike
Hosted by Darren Baker
Damaged M35A2

Armor135

Joined: March 02, 2002
KitMaker: 335 posts
Armorama: 0 posts
Posted: Saturday, May 10, 2003 - 01:15 PM UTC

matt


Joined: February 28, 2002
KitMaker: 5,957 posts
Armorama: 2,956 posts

Posted: Saturday, May 10, 2003 - 01:21 PM UTC
Mike,
A broken Axle would work. Check out Squadron's Guntrucks book, as it has some photos of damaged trucks. I'll scan them at somepoint if you need them.
A broken Axle would work. Check out Squadron's Guntrucks book, as it has some photos of damaged trucks. I'll scan them at somepoint if you need them.
TankCarl

Joined: May 10, 2002
KitMaker: 3,581 posts
Armorama: 2,782 posts

Posted: Sunday, May 11, 2003 - 11:15 AM UTC
Mine damage on a front wheel,then the truck on its side,like it veered off the edge of the road on that side,and fell over.
Posted: Sunday, May 11, 2003 - 11:26 AM UTC
Model it with the hood up, as if something happened the engine! It would probably help if there is an engine already in the kit, otherwise this will cost extra to show properly!


animal

KitMaker: 4,503 posts
Armorama: 3,159 posts

Posted: Sunday, May 11, 2003 - 12:07 PM UTC
Mike, go to th msn armorama site and look at the photos of the last journey. http://groups.msn.com/armorama/thelastjourney.msnwput.url.here



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