Hi guys. Here's my fairly lackluster attempt at sculpting ;D So far, all I have is the basic outline of a human, and I'm slowly trying to fill in the muscular outline (though it will be covered up, I hear it's good practice). I'm still not quite sure what exactly this fellow will be, probably just a standard infantry GI, or something similar.
Well, back to work ;P Hopefully I'll have it more filled out by tonight.
Comments/Critiques welcome as always.
Figures
Military figures of all shapes and sizes.
Military figures of all shapes and sizes.
Hosted by Darren Baker, Mario Matijasic
My take at sculpting.
joey23st
Massachusetts, United States
Joined: June 13, 2007
KitMaker: 19 posts
Armorama: 13 posts
Joined: June 13, 2007
KitMaker: 19 posts
Armorama: 13 posts
Posted: Monday, February 22, 2010 - 09:46 AM UTC
joey23st
Massachusetts, United States
Joined: June 13, 2007
KitMaker: 19 posts
Armorama: 13 posts
Joined: June 13, 2007
KitMaker: 19 posts
Armorama: 13 posts
Posted: Monday, February 22, 2010 - 10:58 AM UTC
Gotta love my double posts. I hope I don't bother you gents with my "update often" method, heh. I have a tendency to take a bunch of "mini-breaks", and have the urge to update on them =P
Pretty much a rough-out of the legs, he seemed bulkier than I anticipated, so I'm thinking of throwing on a M42 Jump suit on him, and make him a para, where the "bulkier" look might fit in with the clothing better.
-Joe
Pretty much a rough-out of the legs, he seemed bulkier than I anticipated, so I'm thinking of throwing on a M42 Jump suit on him, and make him a para, where the "bulkier" look might fit in with the clothing better.
-Joe
Posted: Monday, February 22, 2010 - 11:11 AM UTC
Joe you are a brave man. the only observation I would make is that the legs appear to be too far apart.
joey23st
Massachusetts, United States
Joined: June 13, 2007
KitMaker: 19 posts
Armorama: 13 posts
Joined: June 13, 2007
KitMaker: 19 posts
Armorama: 13 posts
Posted: Monday, February 22, 2010 - 02:47 PM UTC
Turns out I didn't really like the way he was turning out, so I started over, this time using a more...err.."detailed" armature.
As you can see, it's still pretty rough, and theres a LOT of work to go (along with actually shaping the head and hands) but I'm fairly happy, taking into account that I started over. I don't anticipate the smoothing to be a giant problem, rather the face...and possibly getting the hands right.
Cheers!
-Joe
As you can see, it's still pretty rough, and theres a LOT of work to go (along with actually shaping the head and hands) but I'm fairly happy, taking into account that I started over. I don't anticipate the smoothing to be a giant problem, rather the face...and possibly getting the hands right.
Cheers!
-Joe
Posted: Monday, February 22, 2010 - 03:18 PM UTC
Have you considered using a head and hands from one of the AM providers, that will make life easier for you on a first outing so to speak.
joey23st
Massachusetts, United States
Joined: June 13, 2007
KitMaker: 19 posts
Armorama: 13 posts
Joined: June 13, 2007
KitMaker: 19 posts
Armorama: 13 posts
Posted: Monday, February 22, 2010 - 03:54 PM UTC
Ahead of you there =P I actually have a few heads and a set of hands aside on my desk, my plan was if they came out too horrid I'd lop em' off and replace them with the set I have already, once I make a master of the sculpt.
Posted: Monday, February 22, 2010 - 04:08 PM UTC
As you are starting down this road i would suggest you also post in the HF forums (sign in using the same user and PW you have here), it is not as busy as this side but they are the people who can really help you as regards making your own figures goes. There is also going to be a class by one of the members showing the do's and don'ts of making and editing figures (I am looking forward to that as well).
HONEYCUT
Victoria, Australia
Joined: May 07, 2003
KitMaker: 4,002 posts
Armorama: 2,947 posts
Joined: May 07, 2003
KitMaker: 4,002 posts
Armorama: 2,947 posts
Posted: Monday, February 22, 2010 - 05:49 PM UTC
Hey Joe
I admire you going ahead with this mate.
The leg spacing is something you could work on. For a standing figure you will find that the legs in the majority of cases touch at the thighs and often the calves as well. You also mentioned the 'bulkiness' of the figure initially. At this point of realisation, you need to let it cure and then carve back to recreate an 'emaciated' body, as any clothing added after will bulk out to what would look to be normal. (you cannot add putty clothing at the scale thickness of the real stuff of course, so you have to allow for it in this way)
As Darren mentioned we have a slow and steady walk-through that has just begun over on Historicus Forma. It will well suit those just starting out with conversions or even going the whole hog like yourself.
Come over and sign on
Brad
I admire you going ahead with this mate.
The leg spacing is something you could work on. For a standing figure you will find that the legs in the majority of cases touch at the thighs and often the calves as well. You also mentioned the 'bulkiness' of the figure initially. At this point of realisation, you need to let it cure and then carve back to recreate an 'emaciated' body, as any clothing added after will bulk out to what would look to be normal. (you cannot add putty clothing at the scale thickness of the real stuff of course, so you have to allow for it in this way)
As Darren mentioned we have a slow and steady walk-through that has just begun over on Historicus Forma. It will well suit those just starting out with conversions or even going the whole hog like yourself.
Come over and sign on
Brad
flipper21
Delaware, United States
Joined: October 29, 2006
KitMaker: 268 posts
Armorama: 144 posts
Joined: October 29, 2006
KitMaker: 268 posts
Armorama: 144 posts
Posted: Thursday, February 25, 2010 - 04:02 AM UTC
Hi Joe, Looks like your off to a good start. I've never tried to sculpt a figure,but it might help you to decide on a pose and take some pictures of a friend in that pose so you can see it from different angles etc....Vince