how wide should 1/35 roads be if your scrachbuilding????
Hosted by Darren Baker
roads and streets???
juniormodeler
Ontario, Canada
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Posted: Sunday, September 25, 2011 - 02:08 PM UTC
HeavyArty
Florida, United States
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Posted: Sunday, September 25, 2011 - 02:39 PM UTC
The average lane width on US roads is 10-12 feet, depending on rurual road or interstate HWs. In 1/35 scale that equels between 3.45 inches (87mm) and 4.11 inches (104.5mm).
Magpie
Queensland, Australia
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Posted: Sunday, September 25, 2011 - 09:32 PM UTC
I'd say take your pick.
Originally (Roman) it was two horses ar.... err bottoms.
Some roads, particularly in Europe can be single lane and very narrow as little as 2 metres.
Standard modern practice is more like 3.4 to 3.9m for a lane as Gino said. So the whole road pavement would be up around 7 to 8 m.
Originally (Roman) it was two horses ar.... err bottoms.
Some roads, particularly in Europe can be single lane and very narrow as little as 2 metres.
Standard modern practice is more like 3.4 to 3.9m for a lane as Gino said. So the whole road pavement would be up around 7 to 8 m.
mmeier
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Posted: Monday, September 26, 2011 - 06:35 AM UTC
What time period?
What place?
What road?
There is a difference between a major road in Wales and the same class of road in germany - About 2meters in width, 60cm in hight of the walls running parallel to the road and the tarmac/roadshoulder construction.
Oh and the fact that in germany most drivers don't undress, paint themselfs blue and lime up the hair. Judging by driving style the average Welshman still does
What place?
What road?
There is a difference between a major road in Wales and the same class of road in germany - About 2meters in width, 60cm in hight of the walls running parallel to the road and the tarmac/roadshoulder construction.
Oh and the fact that in germany most drivers don't undress, paint themselfs blue and lime up the hair. Judging by driving style the average Welshman still does
juniormodeler
Ontario, Canada
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Posted: Monday, September 26, 2011 - 08:56 AM UTC
a single lane urban road in russia
from the 1930's to 40's im looking for.
it really doesn't mater what city or country but, that it is cobblestone.
from the 1930's to 40's im looking for.
it really doesn't mater what city or country but, that it is cobblestone.
Posted: Monday, September 26, 2011 - 09:42 AM UTC
Hi Justin
Considering the different time periods, city/town sizes and location, you are pretty free to go with whatever size suits your model and base size. One of the things that shouldn´t be over-thought.
Considering the different time periods, city/town sizes and location, you are pretty free to go with whatever size suits your model and base size. One of the things that shouldn´t be over-thought.
parrot
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Posted: Monday, September 26, 2011 - 10:46 AM UTC
My rule of thumb has always been to put a vehicle you want in the dio down on were you want the first side of the road to start.If you drive you pretty much know how wide roads are,1 lane or for 2 double it and so on.
Tom
Tom
Magpie
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Posted: Monday, September 26, 2011 - 11:00 AM UTC
Maybe more of a guide would be to think about the sort of "ambiance" you want to achieve?
If you want the feel of a claustrophobic village street, make the road only barely able to fit the vehicle, if you want the wide open steppes then make it quite broad.
If you want the feel of a claustrophobic village street, make the road only barely able to fit the vehicle, if you want the wide open steppes then make it quite broad.
Diversity
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Posted: Sunday, November 06, 2011 - 04:37 AM UTC
Russian streets are narrow, but I agree with Tom and make it the size of your vehicle.