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Figures
Military figures of all shapes and sizes.
1:35 Clothing Textures How-to? HELP PLEASE
justinbelmondo
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New York, United States
Joined: January 28, 2015
KitMaker: 9 posts
Armorama: 5 posts
Posted: Thursday, May 07, 2015 - 05:00 PM UTC
Hey Guys,

Maybe this is something that has been brought up before, but I was having a hard time finding what I was looking for in earlier posts, SO...

I was hoping someone could guide me through (or to) a good tutorial of how to achieve various subtle texture effects for the different kinds of clothing on 1:35 scale military figures???

Thanks so much for taking time to look at this and offer a brother some help!

Best,
Justin
sdk10159
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Oregon, United States
Joined: December 08, 2005
KitMaker: 556 posts
Armorama: 433 posts
Posted: Thursday, May 07, 2015 - 05:37 PM UTC
Justin,

I dont recall a post on Armorama about this, but I remember some discussions on missing-lynx about replicating the cloth texture for tarps. THe general thinking is that at 1/35 scale, this texture would not be noticeable.

HTH,
Steve
jrutman
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Pennsylvania, United States
Joined: April 10, 2011
KitMaker: 7,941 posts
Armorama: 7,934 posts
Posted: Thursday, May 07, 2015 - 06:34 PM UTC
I agree. I don't think you could notice it. Stand far enough away from somebody outside and see if you can see the cloth texture. I think not!
This is like the old aircraft model argument about rivets. Could you really see them at that distance? No.
But....I still admire the modeling techniques.
J
sdk10159
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Oregon, United States
Joined: December 08, 2005
KitMaker: 556 posts
Armorama: 433 posts
Posted: Thursday, May 07, 2015 - 07:02 PM UTC
In one of his diorama books, Shep Paine described a method to replicate burlap, as used for sand bags. He'd use 2 part epoxy putty to make the bags. Then he would use a T shirt stretched over his finger and then lightly press that into the putty. This method was discussed in one of the forums, ML or Track-link.

Then someone replied with this. In 1/35 scale, it would be like looking at the sandbags from about 30 feet away. Can't tell what they're made of at that distance.

Steve
justinbelmondo
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New York, United States
Joined: January 28, 2015
KitMaker: 9 posts
Armorama: 5 posts
Posted: Thursday, May 07, 2015 - 07:27 PM UTC
Thanks so much guys for replying so promptly! I think maybe I should rephrase the question then, as to "What's the best way to get the MOST matte finish on items?" It seems that even the "Super Matte" finishes still just don't convey a cloth-like appearance to me...
So, anybody have any ideas on that???

Thanks again to everyone who has already responded!
Biggles2
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Quebec, Canada
Joined: January 01, 2004
KitMaker: 7,600 posts
Armorama: 6,110 posts
Posted: Thursday, May 07, 2015 - 07:44 PM UTC
Tamiya Clear Matte mixed about 3:1 with Future. This is a good starting point, but you can play around with the ratio. Airbrush it. You'll get a perfectly dead flat finish. When you play with the mix ratio you'll have varying degrees of semi-gloss - perfect flat. Don't use Tamiya Matte by itself; it will leave a whitish/chalky residue which will disappear with a coating of the proper mix, as above.
jrutman
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Pennsylvania, United States
Joined: April 10, 2011
KitMaker: 7,941 posts
Armorama: 7,934 posts
Posted: Friday, May 08, 2015 - 12:06 AM UTC
I would add that you thoroughly mix your paint as well. Specially with the Vallejo bottles.
J
sdk10159
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Oregon, United States
Joined: December 08, 2005
KitMaker: 556 posts
Armorama: 433 posts
Posted: Friday, May 08, 2015 - 03:57 AM UTC
Justin,

Here's what I use.

ModelMaster Acryl Flat Clear. Thin that with rubbing alcohol at 1::1 or to the consistency of milk. Then, add 1 or 2 drops of Tamiya X-21 Flat Base. Mix thoroughly.

Test spray this on something. If the ratio is right, you'll get an absolutely dead flat finish.

Steve
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