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Armor/AFV
For discussions on tanks, artillery, jeeps, etc.
Desert weathering
Army
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United States
Joined: June 16, 2002
KitMaker: 96 posts
Armorama: 0 posts
Posted: Thursday, July 11, 2002 - 11:57 AM UTC
I just finished my first armor and i want to put it on a desert diorama
Is there any where or anyone who can point me to information on how to weather this kind of environment. I have been unable to find any info

Thanks in advance
penpen
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Hauts-de-Seine, France
Joined: April 11, 2002
KitMaker: 1,757 posts
Armorama: 929 posts
Posted: Thursday, July 11, 2002 - 05:20 PM UTC
What kind of desert environment are you trying to recreate ? there are many possibilities,
ranging from a small road or path in a rocky area to plain old sand, even dunes...
I think that the most important factor of weathering on your AFV will be dust.
Often a vehicle running through the desert will lift hught amounts of dust. This can be done
with pastels. You grind them to powder and then apply them with a brush on the desired
spots.
For some good quality reference pictures, maybe you should look for israely equipment...
Kencelot
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Florida, United States
Joined: December 27, 2001
KitMaker: 4,268 posts
Armorama: 2,804 posts
Posted: Thursday, July 11, 2002 - 05:52 PM UTC
Just like Penpen said primarily dust would need to be applied. If you use an airbrush this can fairly easily be done. Just use or mix a dust colored paint. What paints do you use?
Use a stepped process: ie: the road wheels and lower hull undersides would be the dustiest. The hull sides and rear and front would be next in line. The engine deck, and hull top side. Lastly the turret would be getting just a slight dusting.
Pastels will work just fine too. Either alone or after the ABing.
Ranger74
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Tennessee, United States
Joined: April 04, 2002
KitMaker: 1,290 posts
Armorama: 658 posts
Posted: Thursday, July 11, 2002 - 09:28 PM UTC
Two other things for desert weathering:

1. The sand polishes the metal parts of track and they become a dull steel color, and if a rocky area the rubber parts on the outside of the track (the side against the ground) gets chewed up and chunks get removed from corners of rubber pads. I admit that this should be completed before tracks are mounted and painted and only applies in a rocky desert.

2. Rust is almost non-existant, and at the scale of 1/35 all but invisible.

This is based on 13 years of living in the Mojave Desert including 2-1/2 years at Ft. Irwin, CA.

I had all kinds of nicks on my car doors and not a spot of rust on a 12 year old car. As soon as I moved back east, spots of rust immediately grew on my car.
TreadHead
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Colorado, United States
Joined: January 12, 2002
KitMaker: 5,000 posts
Armorama: 2,868 posts
Posted: Thursday, July 11, 2002 - 09:34 PM UTC

Quoted Text



............This is based on 13 years of living in the Mojave Desert ........



Hmmmm, should we start calling you 'Lawrence' instead of Ranger?

Tread.
shiryon
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New York, United States
Joined: April 26, 2002
KitMaker: 876 posts
Armorama: 606 posts
Posted: Thursday, July 11, 2002 - 09:34 PM UTC
You'll need to replicate lots of dust. If you seal your kits do that first then add pastels,or it'll ruin th finish. If the vehicle has been running awhile you'll also have some buildup around wet spots(get your mind out of the gutter) from grease plugs, POll openings and exuast areas. Any thing that has a depression will also fill with sand and dust. Anyone who's been on operations inthe desert can tell you the dust gets everywhere.

Josh
aKa shiryon
Army
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United States
Joined: June 16, 2002
KitMaker: 96 posts
Armorama: 0 posts
Posted: Friday, July 12, 2002 - 12:40 AM UTC
Great information. Thank you all for you input
Ranger74
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Tennessee, United States
Joined: April 04, 2002
KitMaker: 1,290 posts
Armorama: 658 posts
Posted: Friday, July 12, 2002 - 03:04 AM UTC
TH - Not Lawrence, but "He with Clear Sinuses". But not anymore back here in teh allergy belt
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