This is what i did today
NOW , what do you think about it, ( as a critics of course ) my idea is too put a little bit of dark black wash on the wall. What can i do to make it more realistic here are a few details
This is the part of the wall i mean a strip of black wash 3cm large by the 1/2 way to top with the black wash what do you think about it would it be more realistic then ?
ARE THE FLAMES AND SMOKE OK ?
Hosted by Darren Baker
Motorcycle on fire !!!!!!
RIMA
Overijssel, Netherlands
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Posted: Saturday, May 29, 2004 - 05:30 AM UTC
slodder
North Carolina, United States
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Posted: Saturday, May 29, 2004 - 07:03 AM UTC
One thing I don't see is - how did it get there, was it moving when it went up? Is there a driver/passanger? If it was stationary, did a bazooka hit it? If so, you need the blast mark on the ground.
Watch the seams on the next build. The bottom of the side car shows a bit. It won't be easy to view because I believe the seam will be pointing backward (away from the viewer).
I like the wire draping from the poles.
Personally I'm not a fan of modeling fire. In the first photo the dark black smoke looks a bit clumped. Maybe you could use tweezers and pull out the smoke a bit. I like the fourth photo very much. I think the lowness of the smoke is what I like about it.
Watch the seams on the next build. The bottom of the side car shows a bit. It won't be easy to view because I believe the seam will be pointing backward (away from the viewer).
I like the wire draping from the poles.
Personally I'm not a fan of modeling fire. In the first photo the dark black smoke looks a bit clumped. Maybe you could use tweezers and pull out the smoke a bit. I like the fourth photo very much. I think the lowness of the smoke is what I like about it.
WeWillHold
Wisconsin, United States
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Posted: Saturday, May 29, 2004 - 08:09 AM UTC
Good concept on this dio. Fire is very difficult to "model" but you have done well here. I like this little scene. The pole/wires are very authentic, as is the wall with the posters. I like your use of various sized rock/gravel to add interest to your ground cover - nice work.
A couple of things for your consideration.
The first thing I looked for was an injured/fallen figure/s. This would add a bit more realism to the scene and would help identify to the viewer what nationality they are looking at in your scene, ie. U.S., German, Soviet etc.
Also, as hot as fires get, some scorch marks on the nearby grass and ground would be appropriate, as are the scorch marks to the wall which you have already mentioned.
This scene is very interesting and well done. Please keep us posted as you move through it. Thanks.
Steve
A couple of things for your consideration.
The first thing I looked for was an injured/fallen figure/s. This would add a bit more realism to the scene and would help identify to the viewer what nationality they are looking at in your scene, ie. U.S., German, Soviet etc.
Also, as hot as fires get, some scorch marks on the nearby grass and ground would be appropriate, as are the scorch marks to the wall which you have already mentioned.
This scene is very interesting and well done. Please keep us posted as you move through it. Thanks.
Steve
ShermiesRule
Michigan, United States
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Posted: Saturday, May 29, 2004 - 09:16 AM UTC
Are there going to be more vehicles and/or figures? I agree that the technical merits of the fire are great but the story is incomplete.
animal
Joined: December 15, 2002
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Posted: Saturday, May 29, 2004 - 09:47 AM UTC
You have the right idea but if I may suggest trying using less cotton for the smoke and flames. If you thin out the cotton I feel the smoke will look more realistic. Try to add some yellow and orange to the flames. The smoke will look better is you go from dark to very light grays to the natural white of the cotton.
RIMA
Overijssel, Netherlands
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Posted: Saturday, May 29, 2004 - 09:27 PM UTC
Quoted Text
A couple of things for your consideration.
Also, as hot as fires get, some scorch marks on the nearby grass and ground would be appropriate, as are the scorch marks to the wall which you have already mentioned.
Thanks for the idea about the scroch marks on the grass will concider it
RIMA
Overijssel, Netherlands
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Posted: Saturday, May 29, 2004 - 09:31 PM UTC
Quoted Text
You have the right idea but if I may suggest trying using less cotton for the smoke and flames. If you thin out the cotton I feel the smoke will look more realistic. Try to add some yellow and orange to the flames. The smoke will look better is you go from dark to very light grays to the natural white of the cotton.
Thanks for the tip and picture I just fought that burning vehicule were darker than tries or other subject i mean if you think that a vehicule as benzine ( or diesel ) paint job also if the hole thing should burn i will thinki that it will be quite a dark colored fire
ANYONE as colored pictures of burning vehicule might help there
RIMA
Overijssel, Netherlands
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Posted: Saturday, May 29, 2004 - 09:36 PM UTC
Quoted Text
Are there going to be more vehicles and/or figures? I agree that the technical merits of the fire are great but the story is incomplete.
Inded is the story not yet finished will come more details the diorama is actualy quite big and this is a piece of it one of the scenary
https://armorama.kitmaker.net/modules.php?op=modload&name=SquawkBox&file=index&req=viewtopic
See my Forum about camouflage net, climb plant well actualy look at my profile you will notice that i am buzy with this dio for quite a long time
RIMA
Overijssel, Netherlands
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Posted: Tuesday, June 15, 2004 - 06:26 AM UTC
I used the critics to make some changes what do you think about it
should I also sand the tyre a bit to make it wormed out by the fire
should I also sand the tyre a bit to make it wormed out by the fire
Mech-Maniac
Virginia, United States
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Posted: Tuesday, June 15, 2004 - 07:14 AM UTC
wow, pretty cool!! better than i can ever do, fire is VERY hard to model i think and you make it look so easy.
i also wonder how it got there...if it skidded out of control you need skid marks....and if it hit the wall you need something that shows it....that is all if it did skid out of control....hope to see more
i also wonder how it got there...if it skidded out of control you need skid marks....and if it hit the wall you need something that shows it....that is all if it did skid out of control....hope to see more
3442
Quebec, Canada
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Posted: Tuesday, June 15, 2004 - 07:37 AM UTC
sure, sanding the tires would look better,
maybe try melting them a little instead, just an idea, you would have a bit of plastic dripping down, it would be neat
Frank
maybe try melting them a little instead, just an idea, you would have a bit of plastic dripping down, it would be neat
Frank
A-Train
Scotland, United Kingdom
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Posted: Tuesday, June 15, 2004 - 07:49 AM UTC
looks like the time when my dad got drunk and drove around on my uncle motorbike except without the smoke and fire. Great model you got there!
NickZour
Attica, Greece / Ελλάδα
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Posted: Friday, May 02, 2008 - 10:19 PM UTC
I like the ground. .But the fire is much more than it needs!