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Dioramas
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Diorama : "Map Problems"
Sherminator
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Jönköping, Sweden
Joined: September 22, 2002
KitMaker: 158 posts
Armorama: 121 posts
Posted: Friday, June 11, 2004 - 09:16 PM UTC
Here is my new diorama and I call it “Map Problems”
It’s about a small mishap in Normandy summer 1944.

A group of three Sherman’s from the 2nd Armoured Division is on the way to support the 3rd army in Normandy and they have been driven lost in a small town. The commander in the guiding tank send out some soldiers too look for some landmarks, besides the ruined church.
When they are doing that the radioman at the back of the guiding tank try too calling the staff.
After a while the soldiers find some good landmarks. And then they can finally link up with the 3rd army who entering Avranches at the 1st of August 1944.






Sensei
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Belgrade, Serbia & Montenegro
Joined: October 25, 2003
KitMaker: 1,217 posts
Armorama: 799 posts
Posted: Friday, June 11, 2004 - 09:35 PM UTC
I like the story and the dio

I only have few critics

1. Ur street is too neat, clean... add some rubble, that building behind had some walls that crashed down....

2. Maybe its the pics, but ur figures look a bit too glossy, one more matt surface should make that just fine

3. add few more "shell holles" on the walls of the ruin, those walls didnt colapse by themselves... some holes from the explosion must be present

These are few thinghys that will make your dio even better and they dont require much work at all

cheers on a nice dio!
slodder
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North Carolina, United States
Joined: February 22, 2002
KitMaker: 11,718 posts
Armorama: 7,138 posts
Posted: Friday, June 11, 2004 - 10:16 PM UTC
I too like the story and the use of the figures.

One thing I would like to see is that the main 'line' of the diorama isn't parallel to the base.
Sherminator
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Jönköping, Sweden
Joined: September 22, 2002
KitMaker: 158 posts
Armorama: 121 posts
Posted: Saturday, June 12, 2004 - 01:54 AM UTC
The Church hasn’t been ruined by war, it’s a very old ruined church. So it shouldn’t be any rubble left.
The only glossy fig is the tank commanders leather jacket. I don’t know if the leather jacket should be glossy or not. What do you think?







Quoted Text

One thing I would like to see is that the main 'line' of the diorama isn't parallel to the base.



Here is a picture when I have turned the tank a little bit. Is that better?


supra
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Groningen, Netherlands
Joined: May 21, 2004
KitMaker: 27 posts
Armorama: 0 posts
Posted: Sunday, June 13, 2004 - 07:41 AM UTC
normally.. yes but i think he doesn't pay that much attention to keeping his jacket clean during the war.. i mean the tank is so rusty.. why don't you make the jacket a bit more dirty:P and would the church still be there like a ruin? ore isn't it in a village but on the countryside? but overall really nice diorama!!! I also like the paintwork a lot!
cfbush2000
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North Dakota, United States
Joined: December 01, 2001
KitMaker: 1,796 posts
Armorama: 1,207 posts
Posted: Sunday, June 13, 2004 - 07:57 AM UTC
I like your use of Kilroy. He was one of the most popular graffitee characters in WW II.
Good work!
Chuck
A-Train
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Scotland, United Kingdom
Joined: June 10, 2004
KitMaker: 715 posts
Armorama: 433 posts
Posted: Sunday, June 13, 2004 - 09:22 AM UTC
Nice use of tamiya assault troops in there! Ive just ordered 200 of them for my 1/35h d day dio. There great.
Mech-Maniac
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Virginia, United States
Joined: April 16, 2004
KitMaker: 2,240 posts
Armorama: 1,319 posts
Posted: Sunday, June 13, 2004 - 09:29 AM UTC
use of the figures is good, but yes, the streets are two clean, and next time you do a road in a dio, make it not parallel to your base, just makes it look a little bit better

good job
A-Train
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Scotland, United Kingdom
Joined: June 10, 2004
KitMaker: 715 posts
Armorama: 433 posts
Posted: Monday, June 14, 2004 - 03:31 AM UTC
Yeah you might want the tank turning to tight and knocking a lump out of the wall. Thats what i do when i have a street thats to clean.
Sherminator
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Jönköping, Sweden
Joined: September 22, 2002
KitMaker: 158 posts
Armorama: 121 posts
Posted: Monday, June 14, 2004 - 06:39 AM UTC
Next time I will not make a road parallel to the base.

modelman92 wrote:


Quoted Text

Ive just ordered 200 of them for my 1/35h d day dio. There great.



No you are kidding...or?
GSPatton
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California, United States
Joined: September 04, 2002
KitMaker: 1,411 posts
Armorama: 609 posts
Posted: Monday, June 14, 2004 - 07:33 AM UTC
Sherminator - Not bad.
There are a couple things I would do. (I know some have been suggested already)
1. Debris - scene is TOO clean.
2. Glossy figures -
3. Faces - try a thin wash of burnt umber to give some depth to those guys.

A-Train
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Scotland, United Kingdom
Joined: June 10, 2004
KitMaker: 715 posts
Armorama: 433 posts
Posted: Monday, June 14, 2004 - 07:33 AM UTC
not kidding i ordered 200 WWII american assault and infantry troops
csch
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Buenos Aires, Argentina
Joined: December 27, 2002
KitMaker: 1,941 posts
Armorama: 0 posts
Posted: Monday, June 14, 2004 - 08:11 AM UTC
In general I agree with the other coments, specially some rumble and dirt in the street, and dust in walls and figures.

I like the theme.
A-Train
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Scotland, United Kingdom
Joined: June 10, 2004
KitMaker: 715 posts
Armorama: 433 posts
Posted: Monday, June 14, 2004 - 09:08 AM UTC
This might sound a bit farfeyched but did you but the church from italeri?
meissen
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Illinois, United States
Joined: September 16, 2003
KitMaker: 257 posts
Armorama: 0 posts
Posted: Monday, June 14, 2004 - 03:47 PM UTC
nice dio you have there. i like the scene and story. i think what may be missing is a sidewalk. or if this is a countryside scene, you should add grass/dirt around the church. i dont see too many buildings built directly onto a road. otherwise, well done. keep up the good work.
USArmy2534
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Indiana, United States
Joined: January 28, 2004
KitMaker: 2,716 posts
Armorama: 1,864 posts
Posted: Tuesday, June 15, 2004 - 03:28 AM UTC

Quoted Text

not kidding i ordered 200 WWII american assault and infantry troops



What you giving a try at being broke?
RIMA
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Overijssel, Netherlands
Joined: September 08, 2002
KitMaker: 285 posts
Armorama: 0 posts
Posted: Tuesday, June 15, 2004 - 03:38 AM UTC

Quoted Text


Quoted Text

not kidding i ordered 200 WWII american assault and infantry troops



What you giving a try at being broke?



Got to much money i guess, what you gona do a giant diorama.
Anyway Sherminator this look good

The stuff on the tank could get a darker wash it seams to be too clean
AND that one don t know does the commander stop the tank or is he talking with the soldier whose it seams has a conversation with the commander, the hand is strange if i might says so but i still find it a good job well done CONGRATULATION
A-Train
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Scotland, United Kingdom
Joined: June 10, 2004
KitMaker: 715 posts
Armorama: 433 posts
Posted: Tuesday, June 15, 2004 - 03:43 AM UTC

Quoted Text



What you giving a try at being broke?



No im making D day 1/35th
RIMA
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Overijssel, Netherlands
Joined: September 08, 2002
KitMaker: 285 posts
Armorama: 0 posts
Posted: Tuesday, June 15, 2004 - 03:53 AM UTC

Quoted Text


Quoted Text



What you giving a try at being broke?



No im making D day 1/35th



Nice idea but how big is it gona be and 200 men how long do you think you will need to paint them my biggest dio was with about 250 soldier but lukely 1/72 over the battle of Waterloo took me a year at least i do not want to make afraid but it will be a big entreprise [imghttps://gallery.kitmaker.net/data/500/1231Dscn9791.jpg[/img]

A-Train
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Scotland, United Kingdom
Joined: June 10, 2004
KitMaker: 715 posts
Armorama: 433 posts
Posted: Tuesday, June 15, 2004 - 04:16 AM UTC
Im planning to get it finished for the 65th aniversary
Sherminator
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Jönköping, Sweden
Joined: September 22, 2002
KitMaker: 158 posts
Armorama: 121 posts
Posted: Tuesday, June 15, 2004 - 06:47 AM UTC
Tanks for your ideas.
I will add more rubble, add some grass around the church and in the cobble stone, and i will try too wash the faces I have expirement with washes but I haven't find a good way to it.
And turn the tank drivers head to the left and re-paint the eyes, I will not turn the tank commanders head or eyes I want him to see thoughtful over the map and yes he stopping the tank behind him with his strange hand.
i will make the stuff on the tank too look more darker.

Have I forgotten anything? Please let me know.

I hope I have some time to do this next day or day after that.

Bye Bye

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