Lately I've been thinking of a method to achieve a realistic medium beaten ground surface. I'm thinking of a surface which has had a lot of rain, although has not been steped on, ridden on and so on. Over time it has went from soft, muddy ground to a beaten by rain and own movement surface. So it has some loose particles/sand in some places, but underneath it's not soft.
I want to use this on a base which will be partialy covered with longer dried out grass, so the ground will be visible here and there. The base also needs a path to a tower (which will be the center piece of this whole thing) and some rocks here and there.
Here's what I have (it's a small test piece):
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Lighting was different on the first picture than on the other two, so the color came out a bit wierd, but it's all gray, cause it's plaster.
So any opinions/criticism would be great, as I want to move on and try it out on the original base, with the tower already glued in:)
If you like this I can describe the method or even make some photos for an SBS while working on the base.
Take care
and thanks,
dsc.