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Russian Sniper, Stalingrad 1942
Frank_1976
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Noord-Holland, Netherlands
Joined: September 26, 2006
KitMaker: 86 posts
Armorama: 41 posts
Posted: Sunday, December 03, 2006 - 05:39 AM UTC
*WIP*

A city-project which is going on for some time now. I decided to concentrate a little more on uniforms after my scratchbuilding-experience...










...and the 3-part-buildup...






[size=9]bron : tamiya.com[/size]



*WIP*

Hints and tips are very welcome. Thanks for watching

greetz Frank
AJLaFleche
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Massachusetts, United States
Joined: May 05, 2002
KitMaker: 8,074 posts
Armorama: 3,293 posts
Posted: Sunday, December 03, 2006 - 06:07 AM UTC
The pose looks good and the ground work looks really good. The paint on the backpack and the skin looks to be too thin in paces and too thick in others. Also, the flesh tone is way too pink. Whaaht are you using for paints? Did you prime the figure?
Yeti01012001
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England - North West, United Kingdom
Joined: July 28, 2005
KitMaker: 360 posts
Armorama: 334 posts
Posted: Sunday, December 03, 2006 - 06:02 PM UTC
F

I like the way you have used different parts to get a good pose. I think that you should use a couple of oil washes (burnt sienna) on the back pack and side pouch and use a dry brush effect to enhance them, try to repaint the face and use some oils to enchance the face as well

The ground work looks great, looks like something from stalingrad or Berlin.

hogarth
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Maryland, United States
Joined: June 02, 2006
KitMaker: 672 posts
Armorama: 592 posts
Posted: Sunday, December 03, 2006 - 09:21 PM UTC
I agree with the others.....face a bit too pink, needs more shading. Groundwork looks good.

My biggest question: Why the Mauser?

Rob
Pavlovsdog
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Carlow, Ireland
Joined: June 05, 2006
KitMaker: 438 posts
Armorama: 352 posts
Posted: Sunday, December 03, 2006 - 09:29 PM UTC
That is a great pose and like the ground work looks really effective, also Like the fact he is using a german rifle.

You do need to touch up the flesh areas since the plastic is showing through , try oil colours you can get some nice effects with a bit of practice . The following link is the techneque I use to some success:

http://www.missing-lynx.com/articles/figures/mbheads/mbheads.htm

Hope this helps look forward to see more of your work

Jerry
Frank_1976
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Noord-Holland, Netherlands
Joined: September 26, 2006
KitMaker: 86 posts
Armorama: 41 posts
Posted: Thursday, December 07, 2006 - 03:30 PM UTC
thanks for the replies gentlemen.

Fiirst of all I'd like to state that the last time I worked on this model was about 3 years ago, when I didn't have that much "experience" or "insights" when it comes to figure-painting. In the mean time I sucked up quite some info through my colleagues at twenot.nl.

PRIMER
I didn't use any primer. This phase is implemented through the last couple of months in my personal approch to models in general, so this Pjotr is going for a round-2 including primer, but that moment is still to come.

FLESH-TONE
It's too pink. Absolutely. I noticed this after I stirred the Humbrol for about 3 weeks with a too pink and too glossy result. Conclusion; I need to find another fleshtone. I decided tot switch to Vallejo and With this, I am preparing a layer-technique, instead of applicating directly from the Humbrol- or Revell-can. I'll start with flesh this time, instead of the uniform.

USAGE OF K98
I decided to use a K98, beacause I wanted to underline the conflict between 2 'worldpowers'. Apart from that, I do like to mix-up different details. (see my scratchbuild-projects), and I find the K98 a very 'beautiful' weapon. The scope on this rifle is made of a decapitated Stielhandgranate.


I hope to show some more and better progress within a few weeks.

many greetz from Amsterdam
Frank
MrMox
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Aarhus, Denmark
Joined: July 18, 2003
KitMaker: 3,377 posts
Armorama: 1,088 posts
Posted: Thursday, December 07, 2006 - 04:45 PM UTC
Hi Frank

Nice layout and composition - if I may come with a suggestion, then I think you should build up the rubbel so the sniper has more to hide behind, and so that the rifle get something to rest its front stock on.

Snipers dont expose themselves as much as he does ... or they wont be snipers for long :-)

Maybe ad a strap to the rifle.

Cheers

Jan
HONEYCUT
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Victoria, Australia
Joined: May 07, 2003
KitMaker: 4,002 posts
Armorama: 2,947 posts
Posted: Thursday, December 07, 2006 - 05:48 PM UTC
Gday Frank
Bravo! This has been a well-thought out project, even before all your recently acquired experience... And from your last post, it seems you haver taken plenty on board, and are willing to do the necessary adjustments
Some nice touches, including the figures pose itself, although his left hand would look more natural if the wrist was slightly rotated to more horizontal? The rubble pile is great, although as Jan mentioned, you could add something to break up his outline from the enemy? Maybe some corrugated iron or similar, but not too overpowering!... A rifle sling would cap it off nicely too!
Cheers
Brad
Frank_1976
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Noord-Holland, Netherlands
Joined: September 26, 2006
KitMaker: 86 posts
Armorama: 41 posts
Posted: Wednesday, December 20, 2006 - 01:56 AM UTC
Hello gents,

Here a small update of my russian-sniper-diorama. On several forums I got a hint to give the sniper a better covering position by pulling up the pile. I used evergreen to build the enlarged construction.
The white colour of stones and debris is the same stuff my cat uses to $|-|it in...









Here you have an impression of the more covering position of the sniper.


Momentarilly I'm working on flasherrors on the soldier and further detailling-adjustments. Next step will be looking for Vallejo-paints instead of Revell or Humbrol.

Hints and/or tips are always welcome

greetz Frank
SSgtMack
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Arizona, United States
Joined: July 04, 2005
KitMaker: 117 posts
Armorama: 102 posts
Posted: Saturday, December 23, 2006 - 11:39 AM UTC
Frank,

Everyone has some great ideas for your sniper scene. One thing I noticed right away is he is sky-lining himself too much (over-exposure to potential enemies). Perhaps lay him so the rubble will support the weapon instead of him relying on his non-shooting arm. Snipers rely on the terrain to cover and conceal themselves in order to place that perfect shot. Another suggestion that may give the scene some variety would be to add a spotter with some binoculars.
I have used the 'Flesh Paint Set' from Andrea for my figures. It has colors to allow the painting in stages for the flesh parts of your figures. It works pretty well and is relatively inexpensive.
Keep us all posted... it looks to be a great diorama.

Semper Fi!
Frank_1976
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Noord-Holland, Netherlands
Joined: September 26, 2006
KitMaker: 86 posts
Armorama: 41 posts
Posted: Friday, January 05, 2007 - 05:02 PM UTC
Thanks for your reply Daniel.


When it comes to the position of the weapon leaning on his arm; this diorama was not intended for a actionsituation. He is actually just checking the green-zone area.

I use 2 different Vallejo-paint for the skin since a few days now and with retrospective feelings I respect my collegaus who are able to build some very nice figures. It's damn hard to use the layertechnique for the skin, the eyes etc.

Unfortunaltey I will not be able to continue my project due to different things which need my attention a little more. Next update is unknown when to come...but no worries


greetz Frank
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