Spent some time creating fiddly bitz inside the turret. Making part of the interior visible inside the loader's hatch meant first removing a portion of the mounting structure that allows the turret to rotate on this kit. This was necessary because what would really be seen if you look straight down through the hatch is the actual turret ring, not a big flat base. Since my display will be static once I'm complete, I wasn't worried about the turret being able to rotate but removing all that plastic along the entire circumference would mean a very precarious fit since there wouldn't be much left for the turret to sit on. So, I've just removed the excess in the area below the loader's station and added bolts to represent the look of the actual turret ring. The original diameter of the hole in the turret and on the hull attachment point is marked by the red circles so you can more clearly see the area that needed to be cut away.
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I already showed the breech that I've put together which will take care of anything seen down the hatch from the left side of the model. To take care of what might be seen from the right side, I've added the ejection port handle as well as the intercom box and wiring.
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I also added the bolt pattern on the turret ring and a shelf and SCR-528 radio from Verlinden.
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The radio will mostly likely NOT be visible but since I found the kit, I just couldn't resist adding it. Things might look alot different in there once everything in there is painted white and the radio painted OD. Right now it's just in there temporarily since it will obviously need to be painted before installation. Here's a look at what I'll be using for my painting reference:
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Lastly, I've been doing some work on a couple of the crew members. The TC is the same figure shown in the placement mock-up I posted a while back. I've finalized the placement of his arms, repositioned his left hand to rest on the cupola rim and added his helmet.
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I've recently swapped out the Nemrod figure I was intending to use for the loader for this one from Miniart instead:
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As you can see, I had a little trouble adjusting his head after redoing the collar with A+B putty so he didn't look so "cold" (yep, snapped it clean off...strong stuff that putty!). The timeline for the scene I'm doing will be early spring of '45...still a bit chilly so jackets would be needed, but not necessarily cold enough for the collars to be zipped all the way up, which necessitated the change. He's also wearing gloves, but heck, maybe the guy just has a bit of bad circulation? Anyhow, now I get to reconstruct his neck before replacing the head to get it looking where I want it to.
Ironically, I switched figures to alleviate the need for so much interior scratch building and figure modification as this new guy fills up more of the hatch. One of the things that bugged me about that Nemrod model was that it was only a 3/4 figure so in addition to adding tons of detail inside the hatch, I would have had to add legs and boots because of the the way he stood in there...all of it would have been visible. The Miniart fig won't allow as much to be seen further down (so no need to add ammo storage bins in the floor) but in test fitting, the ejection port and intercom will still be partially visible. I'll still have to add the loader's seat onto the turret ring so that he has something to stand on, and a couple things around the radio (stored search light, periscope storage bin) but other than that, I think these mods will do it for interior additions.
Stay tuned and thanks for checking in.